Stage.OnOpenStage
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protected bool OnOpenStage();
Returns
bool
true
if Unity opened the Stage successfully, otherwise returns false
.
Description
Unity calls this method when the Stage is opened. Classes that inherit from Stage should implement initialization logic in this method.
A Stage can remain open even after another Stage becomes the active Stage. Unity only closes a Stage once it's no longer visible in the Scene view breadcrumb bar. OnOpenStage and OnCloseStage is only called once each.