Version: 2020.1
LanguageEnglish
  • C#

ShaderGUI.OnGUI

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void OnGUI(MaterialEditor materialEditor, MaterialProperty[] properties);

Parameters

materialEditor The MaterialEditor that are calling this OnGUI (the 'owner').
properties Material properties of the current selected shader.

Description

To define a custom shader GUI use the methods of materialEditor to render controls for the properties array.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答