Removed

ShaderIncludePathAttribute

class in UnityEditor

/

Implemented in:UnityEditor

Obsolete

Description

This attribute is no longer supported.

Shader libraries in arbitrary locations are no longer supported. Your shader files must be located under the Assets folder or in a package. To include shader headers from packages, use the following syntax in the shader code:
#include "Packages/<package name>/<path to your header file>"

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答