Version: 2020.1
LanguageEnglish
  • C#

ShadowmaskMode

enumeration

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Description

The rendering mode of Shadowmask.

Set whether static shadow casters should be rendered into realtime shadow maps.

See Also: QualitySettings.shadowmaskMode, QualitySettings.shadowDistance.

Properties

ShadowmaskStatic shadow casters won't be rendered into realtime shadow maps. All shadows from static casters are handled via Shadowmasks and occlusion from Light Probes.
DistanceShadowmaskStatic shadow casters will be rendered into realtime shadow maps. Shadowmasks and occlusion from Light Probes will only be used past the realtime shadow distance.
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