Version: 2020.1
LanguageEnglish
  • C#

StaticOcclusionCullingVisualization

class in UnityEditor

/

Implemented in:UnityEditor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Used to visualize static occlusion culling at development time in Scene view.

Static Properties

showGeometryCullingIf set to true, culling of geometry is enabled.
showOcclusionCullingIf set to true, visualization of target volumes is enabled.
showPortalsIf set to true, visualization of portals is enabled.
showPreVisualizationIf set to true, the visualization lines of the PVS volumes will show all cells rather than cells after culling.
showViewVolumesIf set to true, visualization of view volumes is enabled.
showVisibilityLinesIf set to true, visualization of portals is enabled.
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答