Version: 2020.2
Remote Config
Shader Graph

Scriptable Build Pipeline

com.unity.scriptablebuildpipeline

Description

The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility.

Version information

Verified for Unity

Package version 1.14.1 is verified for Unity Editor version 2020.2.

Compatible with Unity

These package versions are available in Unity version 2020.2:

Documentation location: State Versions available:
com.unity.scriptablebuildpipeline@1.16 compatible 1.16.1
com.unity.scriptablebuildpipeline@1.15 compatible 1.15.1, 1.15.2
com.unity.scriptablebuildpipeline@1.14 verified 1.14.0, 1.14.1
com.unity.scriptablebuildpipeline@1.13 compatible 1.13.1
com.unity.scriptablebuildpipeline@1.12 compatible 1.12.0
com.unity.scriptablebuildpipeline@1.11 compatible 1.11.1, 1.11.2
com.unity.scriptablebuildpipeline@1.10 compatible 1.10.0
com.unity.scriptablebuildpipeline@1.9 compatible 1.9.0
com.unity.scriptablebuildpipeline@1.8 compatible 1.8.2, 1.8.4, 1.8.6
com.unity.scriptablebuildpipeline@1.7 compatible 1.7.2, 1.7.3
com.unity.scriptablebuildpipeline@1.6 preview 1.6.3-preview, 1.6.4-preview, 1.6.5-preview
com.unity.scriptablebuildpipeline@1.5 compatible 1.5.0-preview, 1.5.1, 1.5.2, 1.5.4, 1.5.6, 1.5.10
com.unity.scriptablebuildpipeline@1.4 preview 1.4.1-preview
com.unity.scriptablebuildpipeline@1.3 preview 1.3.5-preview
com.unity.scriptablebuildpipeline@1.2 preview 1.2.1-preview
com.unity.scriptablebuildpipeline@1.1 preview 1.1.0-preview, 1.1.1-preview
com.unity.scriptablebuildpipeline@1.0 preview 1.0.1-preview
com.unity.scriptablebuildpipeline@0.2 preview 0.2.0-preview
com.unity.scriptablebuildpipeline@0.1 preview 0.1.0-preview
com.unity.scriptablebuildpipeline@0.0 preview 0.0.5-preview, 0.0.6-preview, 0.0.8-preview, 0.0.9-preview, 0.0.10-preview, 0.0.14-preview, 0.0.15-preview

Keywords

build , bundle , bundles , assetbundles , cache , server

Remote Config
Shader Graph
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