Version: 2020.2
Package states and lifecycle
Global Cache

Dependency and resolution

When you work in the Package Manager window, you can install packages from several sources (a registry, a local folder or tarball, and a Git URL). However, while the Package Manager installs packages from these sources seamlessly, it first has to make a series of calculations to decide which version to install, and which other packages and versions to install to support it.

When you select a package version to install through the Package Manager window, you are adding a dependency
See in Glossary
to your project manifestEach Unity project has a project manifest, which acts as an entry point for the Package Manager. This file must be available in the <project>/Packages directory. The Package Manager uses it to configure many things, including a list of dependencies for that project, as well as any package repository to query for packages. More info
See in Glossary
. This is a declaration that you need a specific version of a particular package in order for the project to work. Dependencies that appear in your project manifest are called “direct” dependencies.

Packages can also require other packages in order to work. These are called “indirect”, or transitive, dependencies. The package developer adds these dependencies to the package’s manifest during development. For example, there are several 2D packages that share functionality: both the 2D Animation and 2D SpriteA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info
See in Glossary
Shape packages depend on the 2D Common package.

A diagram showing both direct and indirect dependencies

When you add a package version as a dependency, that version is not necessarily the version that the Package Manager installs, because it has to consider all of the dependencies in your project, whether direct or indirect. In order to decide which packages to install, the Package Manager constructs a list of every direct and indirect dependency.

The Package Manager can only install one package version at a time, so it has to construct a dependency graph in order to determine which version of each package to install. When the Package Manager successfully resolves all version conflicts, it saves the resolution in a lock file to ensure determinism (so that the same packages are reliably installed every time), and to reduce the amount of time and resources it takes to compute the dependency graph again.


Package states and lifecycle
Global Cache
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961