Version: 2020.2
LanguageEnglish
  • C#

UploadHandlerRaw

class in UnityEngine.Networking

/

Inherits from:Networking.UploadHandler

/

Implemented in:UnityEngine.UnityWebRequestModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

A general-purpose UploadHandler subclass, using a native-code memory buffer.

This subclass copies input data into a native-code memory buffer at construction time, and transmits that data verbatim as HTTP request body data.

Constructors

UploadHandlerRawGeneral constructor. Contents of the input argument are copied into a native buffer.

Inherited Members

Properties

contentTypeDetermines the default Content-Type header which will be transmitted with the outbound HTTP request.
dataThe raw data which will be transmitted to the remote server as body data. (Read Only)
progressReturns the proportion of data uploaded to the remote server compared to the total amount of data to upload. (Read Only)

Public Methods

DisposeSignals that this UploadHandler is no longer being used, and should clean up any resources it is using.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961