Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseLayer mask constant to select default raycast layers.
This can be used in the layermask field of Physics.Raycast and other
methods to select the default raycast layers. The default layers are all layers except for the ignore raycast layer.
See Also: Physics.AllLayers, Physics.IgnoreRaycastLayer.