Version: 2020.3
Language : English
The Frame Debugger window
Terrain

World building

Unity provides a selection of tools that let you create environmental features such as landforms and vegetation.

A screenshot from the Unity Terrain HDRP Demo Scene
A screenshot from the Unity Terrain HDRP Demo Scene

In this section, you can find information on:

Page Description
TerrainThe landscape in your scene. A Terrain GameObject adds a large flat plane to your scene and you can use the Terrain’s Inspector window to create a detailed landscape. More info
See in Glossary
Information on Unity’s built-in Terrain features. These consist of tools that let you create and modify landscapes in the Unity Editor, and runtime features that optimize Terrain renderingThe process of drawing graphics to the screen (or to a render texture). By default, the main camera in Unity renders its view to the screen. More info
See in Glossary
.
Terrain Tools Information on the Terrain Tools package, which provides additional Editor tooling functionality on top of the built-in Terrain features.
Tree Editor Information on the Tree Editor tool, which lets you design TreesA GameObject and associated Component that allows you to add tree assets to your Scene. You can add branch levels and leaves to trees in the Tree Inspector window. More info
See in Glossary
directly in the Editor.

Additional resources

The Frame Debugger window
Terrain
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