Version: 2020.3
Language : English
Using the Universal Render Pipeline
Scriptable Render Pipeline fundamentals

Using the High Definition Render Pipeline

The High Definition Render Pipeline (HDRP) is a prebuilt Scriptable Render Pipeline, built by Unity. HDRP lets you create cutting-edge, high-fidelity graphics for high-end platforms.

Use HDRP for AAA quality games, automotive demos, architectural applications and anything that requires high-fidelity graphics. HDRP uses physically-based lighting and materials, and supports both forward and deferred renderingThe process of drawing graphics to the screen (or to a render texture). By default, the main camera in Unity renders its view to the screen. More info
See in Glossary
. HDRP uses compute shaderA program that runs on the GPU. More info
See in Glossary
technology and therefore requires compatible GPU hardware.

For information on how to use HDRP, see the HDRP documentation microsite.

Using the Universal Render Pipeline
Scriptable Render Pipeline fundamentals
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961