The type of graphics buffer.
| Vertex | GraphicsBuffer can be used to store vertex data. |
| Index | GraphicsBuffer can be used as an index buffer. |
| Structured | GraphicsBuffer can be used as a structured buffer. |
| Raw | GraphicsBuffer can be used as a raw buffer (ByteAddressBuffer). |
| Append | GraphicsBuffer can be used as an append-consume buffer. |
| Counter | GraphicsBuffer with an internal counter. See Also: GraphicsBuffer.SetCounterValue and GraphicsBuffer.CopyCount. |
| IndirectArguments | GraphicsBuffer can be used as an indirect argument buffer for indirect draws and dispatches. |
| Constant | GraphicsBuffer can be used as a constant buffer (uniform buffer). |