Version: 2020.3
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TextAsset.bytes

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public byte[] bytes;

Description

The raw bytes of the text asset. (Read Only)

This property gets all the data in a file, including the byte order mark for text files and other invisible characters.

using UnityEngine;

public class Example : MonoBehaviour { // Load a .jpg or .png file and then drag it on the imageTA variable.

TextAsset imageTA;

void Start() { var tex = new Texture2D(4, 4); tex.LoadImage(imageTA.bytes); GetComponent<Renderer>().material.mainTexture = tex; } }
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