The Cloth module implements cloth physics simulation through the Cloth component.
| Cloth | The Cloth class provides an interface to cloth simulation physics. | 
| ClothSkinningCoefficient | The ClothSkinningCoefficient struct is used to set up how a Cloth component is allowed to move with respect to the SkinnedMeshRenderer it is attached to. | 
| ClothSphereColliderPair | A pair of SphereColliders used to define shapes for Cloth objects to collide against. |