Version: 2021.2
LanguageEnglish
  • C#

AsyncGPUReadbackRequest

struct in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Represents an asynchronous request for a GPU resource.

Use AsyncGPUReadback.Request to retrieve an asynchronous request for a GPU resource. Pending requests are automatically updated each frame. The result is accessible only for a single frame once is successfully fulfilled and this request is then disposed of in the following frame. Common uses for this are to query AsyncGPUReadbackRequest.done each frame (or within a coroutine) and then call AsyncGPUReadbackRequest.GetData if the AsyncGPUReadbackRequest.hasError is false. You don't have to manage the request lifetime as this is managed internally. A request that has been disposed of will result in the AsyncGPUReadbackRequest.hasError property being true. See Also:AsyncGPUReadback.

Properties

depthWhen reading data from a ComputeBuffer, depth is 1, otherwise, the property takes the value of the requested depth from the texture.
doneChecks whether the request has been processed.
hasErrorThis property is true if the request has encountered an error.
heightWhen reading data from a ComputeBuffer, height is 1, otherwise, the property takes the value of the requested height from the texture.
layerCountNumber of layers in the current request.
layerDataSizeThe size in bytes of one layer of the readback data.
widthThe width of the requested GPU data.

Public Methods

GetDataFetches the data of a successful request.
UpdateTriggers an update of the request.
WaitForCompletionWaits for completion of the request.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961