EditorGraphicsSettings.SetTierSettings

Declaration

public static void SetTierSettings(Build.NamedBuildTarget target, Rendering.GraphicsTier tier, Rendering.TierSettings settings);

Declaration

public static void SetTierSettings(BuildTargetGroup target, Rendering.GraphicsTier tier, Rendering.TierSettings settings);

Description

Set the TierSettings for a given build target and graphics tier.

Note: Graphics tiers and tier settings are only supported in the Built-in Render Pipeline.

If you change the TierSettings for the active build target, Unity reloads the shaders so you can see the results immediately.

See Also: Graphics tiers, GraphicsTier, TierSettings.


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