| bubbles |
Returns whether this event type bubbles up in the event propagation path.
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| currentTarget |
The current target of the event. This is the VisualElement, in the propagation path, for which event handlers are currently being executed.
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| dispatch |
Indicates whether the event is being dispatched to a visual element. An event cannot be redispatched while it being dispatched. If you need to recursively dispatch an event, it is recommended that you use a copy of the event.
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| eventTypeId |
Retrieves the type ID for this event instance.
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| imguiEvent |
The IMGUIEvent at the source of this event. The source can be null since not all events are generated by IMGUI.
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| isDefaultPrevented |
Returns true if the default actions should not be executed for this event.
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| isImmediatePropagationStopped |
Indicates whether StopImmediatePropagation() was called for this event.
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| isPropagationStopped |
Whether StopPropagation() was called for this event.
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| originalMousePosition |
The original mouse position of the IMGUI event, before it is transformed to the current target local coordinates.
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| pooled |
Whether the event is allocated from a pool of events.
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| propagationPhase |
The current propagation phase.
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| target |
The target visual element that received this event. Unlike currentTarget, this target does not change when the event is sent to other elements along the propagation path.
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| timestamp |
The time when the event was created.
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| tricklesDown |
Returns whether this event is sent down the event propagation path during the TrickleDown phase.
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