Version: 2021.3
Language : English
Building a NavMesh
Advanced NavMesh Bake Settings

NavMesh building components

NavMeshA mesh that Unity generates to approximate the walkable areas and obstacles in your environment for path finding and AI-controlled navigation. More info
See in Glossary
building componentsA functional part of a GameObject. A GameObject can contain any number of components. Unity has many built-in components, and you can create your own by writing scripts that inherit from MonoBehaviour. More info
See in Glossary
provide additional controls for generating and using NavMeshes in the Unity Editor and at runtime.

NavMesh building components are available through the AI Navigation package. To install this package, follow the instructions on adding a registry package by name and add the com.unity.ai.navigation package.

Refer to the package documentation for more information on NavMesh building components.

Building a NavMesh
Advanced NavMesh Bake Settings
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961