You can use UI Toolkit to create UI for the runtime. You can use the UI Toolkit’s event system with Unity’s different input systems.
|Get started with runtime UI||Get started with runtime UI(User Interface) Allows a user to interact with your application. Unity currently supports three UI systems. More info
See in Glossary by a simple example.
|Render UI in the Game view||Learn to render UI and react to input from the users in the Game view.|
|Panel Settings properties reference||Understand each Panel Settings asset property.|
|Runtime UI event system||Learn to use the event systemA way of sending events to objects in the application based on input, be it keyboard, mouse, touch, or custom input. The Event System consists of a few components that work together to send events. More info
See in Glossary and the input system with UI Toolkit.
|Performance consideration for runtime UI||Learn how you can improve the performance for runtime UI.|
|FAQ for event and input system||FAQs for using the event system and the input system with UI Toolkit.|
|Create a ListView runtime UI||Learn to create a ListView runtime UI by an example.|