Version: 2021.3
LanguageEnglish
  • C#

RangeAttribute

class in UnityEngine

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Inherits from:PropertyAttribute

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Implemented in:UnityEngine.CoreModule

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Description

Attribute used to make a float or int variable in a script be restricted to a specific range.

When this attribute is used, the float or int will be shown as a slider in the Inspector instead of the default number field.

using UnityEngine;

public class Example : MonoBehaviour { // This integer will be shown as a slider, // with the range of 1 to 6 in the Inspector [Range(1, 6)] public int integerRange;

// This float will be shown as a slider, // with the range of 0.2f to 0.8f in the Inspector [Range(0.2f, 0.8f)] public float floatRange; }

Constructors

RangeAttributeAttribute used to make a float or int variable in a script be restricted to a specific range.

Inherited Members

Properties

orderOptional field to specify the order that multiple DecorationDrawers should be drawn in.
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