QualitySettings.streamingMipmapsMaxLevelReduction

Switch to Manual
public static int streamingMipmapsMaxLevelReduction;

Description

The maximum number of mipmap levels to discard for each texture.

This is also used as the number of mipmaps to discard when first loaded before texture streaming begins to bring in the desired mipmap levels based on camera calculations.


对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961