BatchCullingOutputDrawCommands.instanceSortingPositionFloatCount

public int instanceSortingPositionFloatCount;

Description

If BatchDrawCommandFlags.HasSortingPosition is set for one or more draw commands, this contains float3 world-space positions that Unity uses for depth sorting.

You must set this in the OnPerformCulling callback.

Note: The number of elements is expressed in floats. Because Unity expects three floats per instance, you should set this value to three times the number of depth-sorted instances.


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