class in UnityEditor.SceneManagement
/
Inherits from:SceneManagement.PrefabOverride
Class with information about a component that has been removed from a Prefab instance.
| assetComponent | The components on the Prefab Asset which has been removed on the Prefab instance. |
| containingInstanceGameObject | The GameObject on the Prefab instance that the component has been removed from. |
| Apply | See PrefabOverride.Apply. |
| GetAssetObject | See PrefabOverride.GetAssetObject. |
| Revert | See PrefabOverride.Revert. |
| FindApplyTargetAssetObject | Finds the object in the Prefab Asset at the given path which will be applied to. |