Version: 2022.1
LanguageEnglish
  • C#

IMouseEvent

interface in UnityEngine.UIElements

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Interface for mouse events.

Properties

actionKey Returns true if the platform-specific action key is pressed. This key is Cmd on macOS, and Ctrl on all other platforms.
altKey Return true if the Alt key is pressed.
button Integer that indicates which mouse button is pressed: 0 is the left button, 1 is the right button, 2 is the middle button.
clickCount The number of times the button is pressed.
commandKey Return true if the Windows/Command key is pressed.
ctrlKey Return true if the Ctrl key is pressed.
localMousePosition The mouse position in the current target coordinate system.
modifiers Flag set holding the pressed modifier keys (Alt, Ctrl, Shift, Windows/Command).
mouseDelta Mouse position difference between the last mouse event and this one.
mousePosition The mouse position in the panel coordinate system.
pressedButtons A bitmask that describes the currently pressed buttons.
shiftKey Return true if the Shift key is pressed.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961