Version: 2022.1
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  • C#

UnityEngine.ClothModule

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Description

The Cloth module implements cloth physics simulation through the Cloth component.

Classes

ClothThe Cloth class provides an interface to cloth simulation physics.

Structs

ClothSkinningCoefficientThe ClothSkinningCoefficient struct is used to set up how a Cloth component is allowed to move with respect to the SkinnedMeshRenderer it is attached to.
ClothSphereColliderPairA pair of SphereColliders used to define shapes for Cloth objects to collide against.
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