Graphics.CreateAsyncGraphicsFence

Declaration

public static Rendering.GraphicsFence CreateAsyncGraphicsFence(Rendering.SynchronisationStage stage = SynchronisationStage.PixelProcessing);

Declaration

public static Rendering.GraphicsFence CreateAsyncGraphicsFence();

Parameters

stage Which SynchronisationStage to insert the fence after.

Returns

GraphicsFence Returns a new GraphicsFence.

Description

Shortcut for calling Graphics.CreateGraphicsFence with GraphicsFenceType.AsyncQueueSynchronisation as the first parameter.


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