class in UnityEngine.Networking
/
Inherits from:Networking.DownloadHandler
/
Implemented in:UnityEngine.UnityWebRequestAssetBundleModule
A DownloadHandler subclass specialized for downloading AssetBundles.
This subclass streams downloaded data into Unity's asset bundle decompression and decoding system on worker threads, providing efficient downloading and processing for AssetBundle objects.
| assetBundle | Returns the downloaded AssetBundle, or null. (Read Only) | 
| autoLoadAssetBundle | If true, the AssetBundle will be loaded as part of the UnityWebRequest process. If false, the AssetBundle will be loaded on demand when accessing the DownloadHandlerAssetBundle.assetBundle property. | 
| isDownloadComplete | Returns true if the data downloading portion of the operation is complete. | 
| DownloadHandlerAssetBundle | Standard constructor for non-cached asset bundles. | 
| GetData | Not implemented. Throws NotSupportedException. | 
| GetText | Not implemented. Throws NotSupportedException. | 
| GetContent | Returns the downloaded AssetBundle, or null. | 
| data | Returns the raw bytes downloaded from the remote server, or null. (Read Only) | 
| error | Error message describing a failure that occurred inside the download handler. | 
| isDone | Returns true if this DownloadHandler has been informed by its parent UnityWebRequest that all data has been received, and this DownloadHandler has completed any necessary post-download processing. (Read Only) | 
| nativeData | Provides direct access to downloaded data. | 
| text | Convenience property. Returns the bytes from data interpreted as a UTF8 string. (Read Only) | 
| Dispose | Signals that this DownloadHandler is no longer being used, and should clean up any resources it is using. | 
| CompleteContent | Callback, invoked when all data has been received from the remote server. | 
| GetNativeData | Provides allocation-free access to the downloaded data as a NativeArray. | 
| GetProgress | Callback, invoked when UnityWebRequest.downloadProgress is accessed. | 
| ReceiveContentLengthHeader | Callback, invoked with a Content-Length header is received. | 
| ReceiveData | Callback, invoked as data is received from the remote server. |