StandardRequest
class in
UnityEngine.Rendering
/
Implemented in:UnityEngine.CoreModule
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Description
Standard request type for RenderPipeline.SubmitRenderRequest.
Default render request type. Renders the active renderpipeline into the given destination and specified face, mip and/or slice.
SRP Compatibility:
- URP: Renders a full URP camera stack. Only works on base cameras. To render a single camera in a stack, use UniversalRenderPipeline.SingleCameraRequest.
- HDRP: Not supported yet.
See Also: RenderPipeline.SubmitRenderRequest, RenderPipeline.SupportsRenderRequest.
Properties
destination | RenderTexture to store the rendering result of the request. |
face | Target Cubemap face to store the rendering result. |
mipLevel | Target mipLevel to store the rendering output. |
slice | Target slice to store the rendering output. |