class in UnityEditor.SceneManagement
/
Inherits from:SceneManagement.PrefabOverride
Class with information about a GameObject that has been removed from a Prefab instance.
See Also: PrefabUtility.ApplyRemovedGameObject, PrefabUtility.RevertRemovedGameObject, PrefabUtility.GetRemovedGameObjects.
| assetGameObject | The GameObject in the Prefab Asset that has been removed in the Prefab instance. |
| parentOfRemovedGameObjectInInstance | The parent of the removed GameObject in the instance. |
| Apply | See: PrefabOverride.Apply. |
| GetAssetObject | See PrefabOverride.GetAssetObject. |
| Revert | Restore the removed GameObject to the Prefab instance. See PrefabOverride.Revert. |
| FindApplyTargetAssetObject | Finds the object in the Prefab Asset at the given path which will be applied to. |