Version: 2022.2
LanguageEnglish
  • C#

QueryEngine<T0>.AddFiltersFromAttribute

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void AddFiltersFromAttribute();

Description

Adds all custom filters that are identified with the method attribute TFilterAttribute.

Allows you to register a filter with a specific type.

<TFilterAttribute>: The type of the attribute defined for your custom filters.

<TTransformerAttribute>: The type of the attribute defined for your custom parameter transformers.

For more information about the custom attributes, see QueryEngineFilterAttribute and QueryEngineParameterTransformerAttribute.

using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using UnityEditor;
using UnityEditor.Search;
using UnityEngine;

static class Example_QueryEngine_AddFilterFromAttribute
{
    static List<MyObjectType> s_Data;

    [MenuItem("Examples/QueryEngine/AddFiltersFromAttribute")]
    public static void RunExample()
    {
        // Set up the query engine
        var queryEngine = new QueryEngine<MyObjectType>();
        queryEngine.AddFilter("id", myObj => myObj.id);
        queryEngine.SetSearchDataCallback(myObj => new[] { myObj.id.ToString(), myObj.name });
        SetupPropertyHandlers(queryEngine);

        // Register filters with our own attributes
        queryEngine.AddFiltersFromAttribute<MyObjectFilterAttribute, MyObjectFilterParameterTransformerAttribute>();

        s_Data = new List<MyObjectType>()
        {
            new MyObjectType { id = 0, name = "Test 1", values = new float[] {2, 20, 42} },
            new MyObjectType { id = 1, name = "Test 2", values = new float[] {16, 64, 128} },
            new MyObjectType { id = 2, name = "Test 3", values = new float[] {123, 48, 20}, property = new Property("size", PropertyType.Integer, 64) },
            new MyObjectType { id = 3, name = "Test 4", values = new float[] {98, 45, 1}, property = new Property("size", PropertyType.Integer, 128) },
            new MyObjectType { id = 4, name = "Test 5", values = new float[] {3, 51, 78}, property = new Property("tag", PropertyType.String, "item") },
            new MyObjectType { id = 5, name = "Test 6", values = new float[] {321, 58, 32}, property = new Property("tag", PropertyType.String, "car item") }
        };

        // Find all items with values at index 1 lower or equal to 32
        var query = queryEngine.ParseQuery("v(1)<=32");
        var filteredData = query.Apply(s_Data).ToList();
        Debug.Assert(filteredData.Count == 1, $"There should be 1 item in the filtered list but found {filteredData.Count} items.");
        Debug.Assert(filteredData.Contains(s_Data[0]), "The first item should be in the list.");

        // Find all items with property size greater or equal to 128
        query = queryEngine.ParseQuery("#size>=128");
        filteredData = query.Apply(s_Data).ToList();
        Debug.Assert(filteredData.Count == 1, $"There should be 1 item in the filtered list but found {filteredData.Count} items.");
        Debug.Assert(filteredData.Contains(s_Data[3]), $"The item \"{s_Data[3].name}\" should be in the list.");
    }

    static void SetupPropertyHandlers(QueryEngine<MyObjectType> qe)
    {
        qe.AddOperatorHandler(":", (Property v, int number, StringComparison sc) => PropertyIntCompare(v, number, (f, r) => f.ToString().IndexOf(r.ToString()) != -1));
        qe.AddOperatorHandler("=", (Property v, int number) => PropertyIntCompare(v, number, (f, r) => f == r));
        qe.AddOperatorHandler("!=", (Property v, int number) => PropertyIntCompare(v, number, (f, r) => f != r));
        qe.AddOperatorHandler("<=", (Property v, int number) => PropertyIntCompare(v, number, (f, r) => f <= r));
        qe.AddOperatorHandler("<", (Property v, int number) => PropertyIntCompare(v, number, (f, r) => f < r));
        qe.AddOperatorHandler(">", (Property v, int number) => PropertyIntCompare(v, number, (f, r) => f > r));
        qe.AddOperatorHandler(">=", (Property v, int number) => PropertyIntCompare(v, number, (f, r) => f >= r));
        qe.AddOperatorHandler(":", (Property v, string s, StringComparison sc) => PropertyStringCompare(v, s, (f, r) => f.IndexOf(r, sc) != -1));
        qe.AddOperatorHandler("=", (Property v, string s, StringComparison sc) => PropertyStringCompare(v, s, (f, r) => string.Equals(f, r, sc)));
        qe.AddOperatorHandler("!=", (Property v, string s, StringComparison sc) => PropertyStringCompare(v, s, (f, r) => !string.Equals(f, r, sc)));
        qe.AddOperatorHandler("<=", (Property v, string s, StringComparison sc) => PropertyStringCompare(v, s, (f, r) => string.Compare(f, r, sc) <= 0));
        qe.AddOperatorHandler("<", (Property v, string s, StringComparison sc) => PropertyStringCompare(v, s, (f, r) => string.Compare(f, r, sc) < 0));
        qe.AddOperatorHandler(">", (Property v, string s, StringComparison sc) => PropertyStringCompare(v, s, (f, r) => string.Compare(f, r, sc) > 0));
        qe.AddOperatorHandler(">=", (Property v, string s, StringComparison sc) => PropertyStringCompare(v, s, (f, r) => string.Compare(f, r, sc) >= 0));
    }

    static bool PropertyStringCompare(Property p, string s, Func<string, string, bool> comparer)
    {
        if (p.type != PropertyType.String)
            return false;
        return comparer((string)p.value, s);
    }

    static bool PropertyIntCompare(Property p, int number, Func<int, int, bool> comparer)
    {
        if (p.type != PropertyType.Integer)
            return false;
        return comparer((int)p.value, number);
    }

    // Define a filter for a "value" property
    [MyObjectFilter("v", "ParseFilterValuesIndex")]
    static float FilterValues(MyObjectType myObj, int index)
    {
        return myObj.values[index];
    }

    // Define the parameter transformer for the filter "FilterValues"
    [MyObjectFilterParameterTransformer]
    static int ParseFilterValuesIndex(string param)
    {
        if (int.TryParse(param, NumberStyles.Number, new NumberFormatInfo(), out var i))
            return i;
        return 0;
    }

    // Define a regular expression filter for the property "property".
    [MyObjectFilter("#([\\w.]+)", true)]
    static Property FilterProperty(MyObjectType myObj, string filterMatch)
    {
        if (myObj.property.name == filterMatch)
            return myObj.property;
        return Property.invalid;
    }


    // Create a new attribute in order to register filters of this type only
    class MyObjectFilterAttribute : QueryEngineFilterAttribute
    {
        public MyObjectFilterAttribute(string token, string[] supportedOperators = null)
            : base(token, supportedOperators) {}

        public MyObjectFilterAttribute(string token, StringComparison options, string[] supportedOperators = null)
            : base(token, options, supportedOperators) {}

        public MyObjectFilterAttribute(string token, string paramTransformerFunction, string[] supportedOperators = null)
            : base(token, paramTransformerFunction, supportedOperators) {}

        public MyObjectFilterAttribute(string token, string paramTransformerFunction, StringComparison options, string[] supportedOperators = null)
            : base(token, paramTransformerFunction, options, supportedOperators) {}

        public MyObjectFilterAttribute(string token, bool useRegularExpression, string[] supportedOperators = null)
            : base(token, useRegularExpression, supportedOperators) {}

        public MyObjectFilterAttribute(string token, bool useRegularExpression, StringComparison options, string[] supportedOperators = null)
            : base(token, useRegularExpression, options, supportedOperators) {}

        public MyObjectFilterAttribute(string token, bool useRegularExpression, string paramTransformerFunction, string[] supportedOperators = null)
            : base(token, useRegularExpression, paramTransformerFunction, supportedOperators) {}

        public MyObjectFilterAttribute(string token, bool useRegularExpression, string paramTransformerFunction, StringComparison options, string[] supportedOperators = null)
            : base(token, useRegularExpression, paramTransformerFunction, options, supportedOperators) {}
    }

    class MyObjectFilterParameterTransformerAttribute : QueryEngineParameterTransformerAttribute {}

    enum PropertyType
    {
        None,
        Integer,
        String,
        Integer_Array
    }

    struct Property
    {
        public string name { get; }
        public PropertyType type { get; }
        public object value { get; set; }

        public Property(string name, PropertyType type, object value)
        {
            this.name = name;
            this.type = type;
            this.value = value;
        }

        public static Property invalid = new Property(string.Empty, PropertyType.None, null);
    }

    class MyObjectType
    {
        public int id { get; set; }
        public string name { get; set; } = string.Empty;
        public Vector2 position { get; set; } = Vector2.zero;
        public bool active { get; set; }
        public float[] values { get; set; } = new float[0];
        public Property property { get; set; } = Property.invalid;

        public override string ToString()
        {
            return $"({id}, {name}, ({position.x}, {position.y}), {active})";
        }
    }
}
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961