Version: 2022.3
Language : English
Create looping transitions
Generate 2D visual content

UI Renderer

UI Renderer is a rendering system built directly on top of Unity’s graphics device layer that you can use to generate visual content.

Topic Description
Generate 2D visual content Understand the Mesh API, the Vector API, and the types of graphics that you can create with the Vector API.
Create a pie chart in the Editor and runtime UI Use the Vector API to create a pie chart.
Use Vector API to create a radial progress indicator Use the Vector API to create a radial progress indicator custom control and add the custom control in a runtime UI(User Interface) Allows a user to interact with your application. Unity currently supports three UI systems. More info
See in Glossary
.
Use Mesh API to create a radial progress indicator Use the MeshThe main graphics primitive of Unity. Meshes make up a large part of your 3D worlds. Unity supports triangulated or Quadrangulated polygon meshes. Nurbs, Nurms, Subdiv surfaces must be converted to polygons. More info
See in Glossary
API to create a radial progress indicator custom control and add the custom control in a runtime UI.

Additional resources

Create looping transitions
Generate 2D visual content
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961