Version: 2022.3
LanguageEnglish
  • C#

MeshGenerationResult

struct in UnityEngine.XR

/

Implemented in:UnityEngine.XRModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Contains event information related to a generated mesh.

This struct is used by the XRMeshSubsystem to provide information about the result of XRMeshSubsystem.GenerateMeshAsync.

Properties

AttributesThe MeshVertexAttributes that were written to the MeshGenerationResult.Mesh.
MeshIf the generation was successful, data has been written to this Mesh.
MeshColliderIf the generation was successful, physics data has been written to this MeshCollider.
MeshIdThe MeshId of the tracked mesh that was generated.
PositionThe position associated with the generated mesh relative to the session origin.
RotationThe rotation associated with the generated mesh relative to the session origin.
ScaleThe scale associated with the generated mesh relative to the session origin.
StatusThe MeshGenerationStatus of the mesh generation task.
TimestampThe timestamp associated with the generated mesh.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961