class in UnityEngine.Animations
/
Implemented in:UnityEngine.AnimationModule
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseStatic class providing utility functions for animation stream handles.
See Also: AnimationStream and PropertyStreamHandle.
ReadFloats | Reads float properties from the PropertyStreamHandle array (handles) and stores the floats in the provided buffer. The buffer must have enough allocated space to store all values. |
ReadInts | Reads integer properties from the PropertyStreamHandle array (handles) and stores the integers in the provided buffer. The buffer must have enough allocated space to store all values. |
WriteFloats | Writes float properties from the buffer to the PropertyStreamHandle array (handles). |
WriteInts | Write integers from buffer to property stream handles. |