struct in UnityEngine
/
Implemented in:UnityEngine.AudioModule
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CloseSpecifies the current properties or desired properties to be set for the audio system.
See AudioSettings.Reset for an example.
dspBufferSize | The length of the DSP buffer in samples determining the latency of sounds by the audio output device. |
numRealVoices | The current maximum number of simultaneously audible sounds in the game. |
numVirtualVoices | The maximum number of managed sounds in the game. Beyond this limit sounds will simply stop playing. |
sampleRate | The current sample rate of the audio output device used. |
speakerMode | The current speaker mode used by the audio output device. |