Version: 2023.1
LanguageEnglish
  • C#

ContactPairHeader

struct in UnityEngine

/

Implemented in:UnityEngine.PhysicsModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

A header struct which contains colliding bodies.

This struct contains an array of ContactPairs that can be retrieved with the GetContactPair method.

Properties

BodyThe first Rigidbody or ArticulationBody in the pair.
BodyInstanceIDInstance ID of the first Rigidbody or the ArticualtionBody in the pair.
OtherBodyThe second Rigidbody or ArticulationBody in the pair.
OtherBodyInstanceIDInstance ID of the second Rigidbody or the ArticualtionBody in the pair.
PairCountNumber of ContactPairs that this header contains.

Public Methods

GetContactPairGets the ContactPair at index of this pair header.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961