class in UnityEngine.Jobs
/
Implemented in:UnityEngine.CoreModule
Extension methods for IJobParallelForTransform.
EarlyJobInit | Gathers and caches reflection data for the internal job system's managed bindings. Unity is responsible for calling this method - don't call it yourself. |
RunReadOnly | Run an IJobParallelForTransform job with read-only access to the transform data. This method makes the job run on the calling thread instead of spreading it out over multiple threads. |
RunReadOnlyByRef | Run an IJobParallelForTransform job with read-only access to the transform data. This method makes the job run on the calling thread instead of spreading it out over multiple threads. |
Schedule | Schedule an IJobParallelForTransform job with read-write access to the transform data. This method parallelizes access to transforms in different hierarchies. Transforms with a shared root object are always processed on the same thread. |
ScheduleByRef | Schedule an IJobParallelForTransform job with read-write access to the transform data. This method parallelizes access to transforms in different hierarchies. Transforms with a shared root object are always processed on the same thread. |
ScheduleReadOnly | Schedule an IJobParallelForTransform job with read-only access to the transform data. This method provides better parallelization because it can read all transforms in parallel instead of just parallelizing over different hierarchies. |
ScheduleReadOnlyByRef | Schedule an IJobParallelForTransform job with read-only access to the transform data. This method provides better parallelization because it can read all transforms in parallel instead of just parallelizing over different hierarchies. |