Version: 2023.1
LanguageEnglish
  • C#

SceneView.CameraSettings.accelerationEnabled

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public bool accelerationEnabled;

Description

Enables Camera movement acceleration in the SceneView. This makes the Camera accelerate for the duration of movement.

When acceleration is disabled, the camera moves at a constant speed based on the speed value. When acceleration is enabled, the camera initially moves at a speed based on the speed value, and continuously increases speed until movement stops. In both cases, if easingEnabled is enabled, the speed will ease in when the camera starts moving, and ease out when it stops.

With acceleration enabled, you may find it easier to move both short and long distances without needing to frequently change the speed value.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961