struct in UnityEditor
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CloseRepresents a read-only collection of FieldInfo and implements an IList interface.
Note: The collection is immutable for the duration of Unity domain lifecycle. All IList methods that might alter the collection always throw NotSupportedException.
Count | The number of elements in FieldInfoCollection. |
IsFixedSize | Whether the FieldInfoCollection is of a fixed size. This property is always set to true. |
IsReadOnly | Whether the FieldInfoCollection is read-only. This property is always set to true. |
IsSynchronized | Whether the FieldInfoCollection is synchronized. This property is always set to true. |
this[int] | Gets the element at the specified index. |
Contains | Determines whether an element is in the FieldInfoCollection. |
CopyTo | Copies the collection to an array. |
GetEnumerator | Gets an enumerator that iterates through a FieldInfoCollection. |
IndexOf | Gets the first occurrence of an item in the FieldInfoCollection. |