Version: 2023.2
Language : English
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Importing an Asset Store package

You can import an Asset StoreA growing library of free and commercial assets created by Unity and members of the community. Offers a wide variety of assets, from textures, models and animations to whole project examples, tutorials and Editor extensions. More info
See in Glossary
package in the Package Manager window:

  1. Open the Package Manager window and select My Assets from the PackagesPackages are collections of assets to be shared and re-used in Unity. The Unity Package Manager (UPM) can display, add, and remove packages from your project. These packages are native to the Unity Package Manager and provide a fundamental method of delivering Unity functionality. However, the Unity Package Manager can also display Asset Store packages that you downloaded from the Asset Store. More info
    See in Glossary
    menu.

    Switch the context to My Assets
    Switch the context to My Assets

    The list view displays any Asset Store packages that you purchased.

  2. If many Asset Store packages appear in the My Assets list, you can search for a specific Asset Store package by name or version number.

  3. Select the Asset Store package you want to import from the list of packages. The Asset Store package information appears in the details view.

    If you haven’t downloaded the Asset Store package to this computer or device before, the Download button appears. Otherwise, the Import button appears instead and you can skip to step 6 to import the Asset Store package right away.

  4. Click the Download button to download the Asset Store package if it appears in the details view.

    Download button in the corner of the Details view
    Download button in the corner of the Details view

    While the Asset Store package downloads to your computer, a progress bar appears and Pause and Cancel buttons replace the Download button you clicked.

    Download progress, and buttons to control the progress
    Download progress, and buttons to control the progress

    These buttons give you control over the download progress:

    • Click the Pause button to pause downloading. You can click the Play button to continue.
    • Click the Cancel button to stop the download entirely.

    When the download finishes, the Package Manager replaces Download with Re-Download, and an Import button appears next to Re-Download.

  5. Click the Import button to import the selected Asset Store package.

    If the Asset Store package is a complete project, a confirmation dialog appears. Refer to Importing a complete project from the Asset Store.

    For all other Asset Store packages, the Import Unity Package window displays all the items already selected in the package, ready to install.

    New install Import Unity Package dialog
    New install Import Unity Package dialog
  6. Clear any items you don’t want to import and click Import.

    The Package Manager puts the contents of the imported Asset Store package into the Assets folder, so that you can access them from your Project windowA window that shows the contents of your Assets folder (Project tab) More info
    See in Glossary
    .

Note: You can download multiple packages with one click by using the multiple select feature. For more information, refer to Perform an action on multiple packages.

Viewing imported assets

After you import an Asset Store package, or a subset of assets from a Asset Store package, you can view a list of the imported assets.

To view imported assets:

  1. Select the package in the list view.
  2. Select the Imported Assets tab in the details view.

Importing a complete project from the Asset Store

A complete project has assets and project settingsA broad collection of settings which allow you to configure how Physics, Audio, Networking, Graphics, Input and many other areas of your project behave. More info
See in Glossary
. The process for importing a complete project is similar to other Asset Store packages, except for an additional step for project settings.

The project settings in the complete project might conflict with settings in your project, so when you import a complete project from Asset Store, the Package Manager opens a dialog:

Dialog for importing a complete project
Dialog for importing a complete project

Choose Import if you’re sure that you want to add the package’s assets to your project. An Import Unity Package dialog appears, like the one pictured below. Clear any asset content you don’t want to import and click Next. The second step of the dialog lists the package’s project settings. If you have any of those project settings in your project, Package Manager identifies them with an Override flag. Those settings will be overwritten with the project settings from the package unless you clear the selection. Clear any project settings you don’t want to import and click Import.

Choose Switch Project if you want to explore the package’s assets and project settings in a safe environment. Choosing Switch Project creates a new, temporary project that has only that package’s assets and project settings. After exploring the temporary project, you can close it without saving. If you want to continue to use that package in your main project, return to your main project and import the package again. Choose Import on the warning dialog that appears.

Importing asset content (left) and project settings (right) from a complete package
Importing asset content (left) and project settings (right) from a complete package

Additional resources

  • Asset packagesA collection of files and data from Unity projects, or elements of projects, which are compressed and stored in one file, similar to Zip files, with the .unitypackage extension. Asset packages are a handy way of sharing and re-using Unity projects and collections of assets. More info
    See in Glossary
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