class in UnityEngine.Android
/
Implemented in:UnityEngine.AndroidJNIModule
Represents the choice of an end user that indicates if your application can use mobile data to download Android asset packs.
The value is received from a callback after AndroidAssetPacks.RequestToUseMobileDataAsync is called. See Also: AndroidAssetPacks.RequestToUseMobileDataAsync.
allowed | Indicates if mobile data can be used to download Android asset packs. |