AnimationCurve.AddKey

Declaration

public int AddKey(float time, float value);

Parameters

time The time at which to add the key (horizontal axis in the curve graph).
value The value for the key (vertical axis in the curve graph).

Returns

int The index of the added key, or -1 if the key could not be added.

Description

Add a new key to the curve.

Smooth tangents are automatically computed for the key. Returns the index of the added key. If no key could be added because there is already another keyframe at the same time -1 will be returned.

See Also: keys variable.


Declaration

public int AddKey(Keyframe key);

Parameters

key The key to add to the curve.

Returns

int The index of the added key, or -1 if the key could not be added.

Description

Add a new key to the curve.

Returns the index of the added key. If no key could be added because there is already another keyframe at the same time -1 will be returned.

See Also: keys variable, Keyframe struct.


对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961