EditorToolAttribute
                
                
                class in
          UnityEditor.EditorTools
                /
                Inherits from:EditorTools.ToolAttribute
                
                
                
                
                  Suggest a change
                  
                    
                    
                      Success!
                      Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
                      Close
                     
                    
                      Submission failed
                      For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
                      Close
                     
                    
                   
                 
                
                
                
                
               
              
              
                Description
                Registers an EditorTool as either a Global tool or a Component tool for a specific target type.
               
              
        A Global tool works on any selection. A Global tool is also always available from the top toolbar. A Component tool, like a CustomEditor, is only available for selections that match a target type.
       
              
              
              
                Inherited Members
      Static Properties
        | defaultPriority | The default value for EditorToolAttribute.toolPriority and EditorToolAttribute.variantPriority. Specify a priority lower than this value display a tool before the default entries, or specify a higher value to display it after the default entries. | 
      
 
      Properties
        | displayName | The name that displays in menus. | 
        | targetContext | If provided, the EditorTool will only be made available when the ToolManager.activeContextType is equal to targetContext. | 
        | targetType | Set to the type that this EditorTool or EditorToolContext can edit. Set to null if the tool is not specific to a Component and should be available at any time. | 
        | toolPriority | Tool priority defines the order that tools are displayed in within the Tools Overlay. | 
        | variantGroup | Tool variants are used to group logically similar tools into a single button in the Tools Overlay. | 
        | variantPriority | Variant priority defines the order that tools are displayed when shown in a EditorToolAttribute.variantGroup dropdown. |