struct in UnityEngine.NVIDIA
/
Implemented in:UnityEngine.NVIDIAModule
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CloseRepresents the performance settings that DLSS recommends based on the system's graphics card and the size of the input and output color buffers. See Also: GraphicsDevice.GetOptimalSettings
maxHeight | The maximum height that DLSS recommends for dynamic resolution. |
maxWidth | The maximum width that DLSS recommends for dynamic resolution. |
minHeight | The minimum height that DLSS recommends for dynamic resolution. |
minWidth | The minimum width that DLSS recommends for dynamic resolution. |
outRenderHeight | The height of the output render resolution that DLSS recommends. |
outRenderWidth | The width of the output render resolution that DLSS recommends. |
sharpness | The sharpness value that DLSS recommends. |