Version: 2023.2
LanguageEnglish
  • C#

PluginImporter.isPreloaded

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public bool isPreloaded;

Description

Is a native plugin loaded during startup or on demand?

You can use this to ensure that a plugin is loaded early in the startup phase instead of on first use.

Plugins whose names are prefixed with one of the following strings are configured to be preloaded by default: AudioPlugin, libAudioPlugin, GfxPlugin, libGfxPlugin, ProfilerPlugin, libProfilerPlugin.

Note: Preloading is only supported for native plugins.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961