Version: 2023.2
LanguageEnglish
  • C#

UnityEngine.UIModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

The UI module implements basic components required for Unity's UI system

Classes

CanvasElement that can be used for screen rendering.
CanvasGroupA Canvas placable element that can be used to modify children Alpha, Raycasting, Enabled state.
CanvasRendererA component that will render to the screen after all normal rendering has completed when attached to a Canvas. Designed for GUI application.
RectTransformUtilityUtility class containing helper methods for working with RectTransform.

Enumerations

AdditionalCanvasShaderChannelsEnum mask of possible shader channel properties that can also be included when the Canvas mesh is created.
RenderModeRenderMode for the Canvas.
StandaloneRenderResizeEnum used to determine if a Canvas should be resized when a manual Camera.Render call is performed.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961