struct in UnityEngine.XR
/
Implemented in:UnityEngine.XRModule
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseContains transform information related to a tracked mesh.
This struct is used by the XRMeshSubsystem to communication information about a mesh's transform.
See Also: XRMeshSubsystem.GetUpdatedMeshTransforms
MeshId | The session-unique identifier of the tracked mesh. |
Position | The position of the mesh, relative to the session origin. |
Rotation | The rotation of the mesh, relative to the session origin. |
Scale | The scale of the mesh, relative to the session origin. |
Timestamp | The timestamp associated with this transform. |
MeshTransform | Creates a new MeshTransform. |