Legacy Documentation: Version 5.2
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Camera.ViewportPointToRay

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public function ViewportPointToRay(position: Vector3): Ray;
public Ray ViewportPointToRay(Vector3 position);

Parameters

Description

Returns a ray going from camera through a viewport point.

Resulting ray is in world space, starting on the near plane of the camera and going through position's (x,y) coordinates on the viewport (position.z is ignored).

Viewport coordinates are normalized and relative to the camera. The bottom-left of the camera is (0,0); the top-right is (1,1).

#pragma strict
// Prints the name of the object camera is directly looking at
var camera: Camera;
function Start() {
	camera = GetComponent.<Camera>();
}
function Update() {
	var ray: Ray = camera.ViewportPointToRay(new Vector3(0.5F, 0.5F, 0));
	var hit: RaycastHit;
	if (Physics.Raycast(ray, hit))
		print("I'm looking at " + hit.transform.name);
	else
		print("I'm looking at nothing!");
}
	// Prints the name of the object camera is directly looking at
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { Camera camera; void Start() { camera = GetComponent<Camera>(); } void Update() { Ray ray = camera.ViewportPointToRay(new Vector3(0.5F, 0.5F, 0)); RaycastHit hit; if (Physics.Raycast(ray, out hit)) print("I'm looking at " + hit.transform.name); else print("I'm looking at nothing!"); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961