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NetworkMatch.DestroyMatch

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public function DestroyMatch(netId: Networking.Types.NetworkID, callback: ResponseDelegate<BasicResponse>): Coroutine;
public Coroutine DestroyMatch(Networking.Types.NetworkID netId, ResponseDelegate<BasicResponse> callback);
public function DestroyMatch(req: Networking.Match.DestroyMatchRequest, callback: ResponseDelegate<BasicResponse>): Coroutine;
public Coroutine DestroyMatch(Networking.Match.DestroyMatchRequest req, ResponseDelegate<BasicResponse> callback);

Parameters

callback A callback delegate that takes a BasicResponse that indicates the return of the request after coroutine processing.
req A CreateMatchRequest describing the match to destroy.
netId Id of the match to destroy.

Returns

Coroutine A coroutine for managing the async operation. if using the callback, this can be ignored.

Description

Destroy a match (that this client owns) on the UNET Matchmaker.

This is asynchronous, the callback function will be invoked when the operation completes.

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