class in UnityEngine.Networking.NetworkSystem
/
Inherits from: Networking.MessageBase
A utility class to send simple network messages that only contain an integer.
#pragma strict
class Test {
function SendValue(value) {
var msg = new NetworkSystem.IntegerMessage(value);
NetworkServer.SendToAll(MsgType.Scene, msg);
}
}
using UnityEngine.Networking;
class Test { void SendValue(int value) { var msg = new NetworkSystem.IntegerMessage(value); NetworkServer.SendToAll(MsgType.Scene, msg); } };
| value | The integer value to serialize. |
| Deserialize | This method is used to populate a message object from a NetworkReader stream. |
| Serialize | The method is used to populate a NetworkWriter stream from a message object. |