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PlayerSettings.PS4.useAudio3dBackend

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public static var useAudio3dBackend: bool;
public static bool useAudio3dBackend;

Description

True to use the Sony Audio3dOut backend libs otherwise it will use the default AudioOut backend.

When Audio3dOut is enabled Unity will mix to a virtual speaker array which will then be provided to Sony's Audio3dOut backend to downmix to the apropriate speaker configuration. This will allow Project Morpheus to produce a high quality HRTF downmix to stereo while keeping the Unity mixing pipeline intact.

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